Category Archives: CDX

PacWorld built with CDX released as open source

Johannes Wallroth over at his programming page here, has released his PacWorld shareware game as freeware and published the source code under a public domain license. The game is written with CDX (of course!) and features several worlds and levels, … Continue reading

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CDX mirror in Portugese

Geovanni Soares informed me that he has put up a CDX mirror in Portugese. The layout is altered from this site but the content is the same. You can visit the CDX Portugese mirror here.

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New CDXMap format editor available

Posted Edit32 map editor to the tools page. This editor allows you to edit CDXMap format files.

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DX Menu addon for CDX

Added Daniel’s DX_Menu to the addons page.

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Updated CDX libraries for VC++ 6.0 and C++ Builder 3.0

Posted an updated CVS snapshot today Posted updated libraries for VC++ 6.0/x86 and Borland C++ Builder 3.0/x86.

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Visual C++ examples updated for CDX 3.0

Updated the Visual C++ example files to use CDX 3.0. They all should compile and run properly now. Let me know (alphax86@alltel.net) if any problems show up.

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Minor update to CDX site

Added a link to the CDX page on Source Forge to the main startup page directly under the Current FAQ link.

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New examples for CDX available

Added cdxTetris and cdxTicTacToe to the examples page.

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CDX 3.0 FAQ updated

Updated the FAQ page to bring it more up to speed wtih CDX 3.0. I removed the references to the internal member variables and instead used the new Accessor functions (GetDC, GetDD). There was also a question on how to … Continue reading

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CDX book updates and release info

I haven’t said much about the CDX book up until now so here’s an update. The book has been delayed due to technical reasons and the fact that we’re upgrading it to the latest CVS version. Once the final CD … Continue reading

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