Author Archives: Bil Simser

CDXMouse added and new version for VC++ 6

Uploaded a new version of CDX straight from the CVS. VC++ 6 libs are the only thing available as of yet. Borland ones will be put up as soon as I can get someone to compile them. Also added CDXMouse … Continue reading

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CDX Mappy Demo on examples page now

Dave Taylor emailed me a CDX Mappy Demo to place on the Examples page, so I did just that!

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PacWorld built with CDX released as open source

Johannes Wallroth over at his programming page here, has released his PacWorld shareware game as freeware and published the source code under a public domain license. The game is written with CDX (of course!) and features several worlds and levels, … Continue reading

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CDX mirror in Portugese

Geovanni Soares informed me that he has put up a CDX mirror in Portugese. The layout is altered from this site but the content is the same. You can visit the CDX Portugese mirror here.

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New CDXMap format editor available

Posted Edit32 map editor to the tools page. This editor allows you to edit CDXMap format files.

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DX Menu addon for CDX

Added Daniel’s DX_Menu to the addons page.

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Updated CDX libraries for VC++ 6.0 and C++ Builder 3.0

Posted an updated CVS snapshot today Posted updated libraries for VC++ 6.0/x86 and Borland C++ Builder 3.0/x86.

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Visual C++ examples updated for CDX 3.0

Updated the Visual C++ example files to use CDX 3.0. They all should compile and run properly now. Let me know (alphax86@alltel.net) if any problems show up.

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Minor update to CDX site

Added a link to the CDX page on Source Forge to the main startup page directly under the Current FAQ link.

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New examples for CDX available

Added cdxTetris and cdxTicTacToe to the examples page.

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